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Realistic Ship Chassis

This was a challenging project that involved significant amounts of vector mathematics, as well as a unique solution to combat network-based disruption from clients with a slower network speed.

Affiliated With

Virtual Valley Games

Headline

Game Physics

Date

September 13, 2021

Challenge

I was tasked with creating a boat chassis suitable for a large vessel, namely a simulation of the Carpathia, a rescue vessel that is used in Virtual Valley Games' game The Titanic, capable of simulating wave dynamics and inertia, for the large vessel.

Solution

I used vector mathematics and damped harmonic motion solvers to implement a chassis that would position itself according to the underlying wave dynamics of the sea, as well as a complex input management system and internal solvers to provide a sense of inertia for such a large vessel.

Here are links to Virtual Valley Games' site and a place where you can see the ship yourself.